One of the first ads I got to work on at the Mill. This was a lot of fun, but involved some late nights so I could squeeze in as much detail as possible. I was given a pretty ugly low res turbosquid model and had to create a beast that looked dangerous and like some kind of amalgamation of metal. Knives immediately sprang to mind. I was responsible for sculpting and texturing. Rune Masson did the shading and lookdev, and Quinn Thompson lended a hand on some details around the base of the spine knives.